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Download little steep
Download little steep













download little steep download little steep

Moved pickups around, upgraded some medium health/ammos to fulls, added more in generalįorward upgrade station never disables itself (will find a better solution but for now this fixes the station being closed when you fail a wave) But other than that, it was a good experience.Īdded "common" tag to nav blockers to enforce a more strict path for botsĬhanged train gate entrance to playerclip so bots are less confused on how to enter the map Do something similair to Mannworks, make the nav_avoids block common bots to rather than only the bomb_carrier, so they're forced to come from only 1 way, makes defending easier and more pleasant. And one of the reasons why wave 1 was a pain was because bots could flank you from all sides.

download little steep

The map is alright, although we feel like the sides were a bit boring, no idea what your plans are for those. No idea what difficulty you were striving for, but wave 1 was unfun and a pain in the butt to complete.Īs for the map. And we did notice you liked giant Heavies considering you used them in 3 waves in a row, but then again, expert Coaltown also has a giant Heavy fetish. We didn't have a lot of trouble with this wave because we had the OP Medic shield, but Medic shield shouldn't be taken into balancing decisions since it makes certain waves way too easy than they seem.Īs from wave 3 and onwards, it became easy compared to the first 2 waves. Wave 2 throws 2 giant Heavies at the same time at you, while wave 2 expert Decoy only throws 2 at you with 20 seconds between each one and with more money at your disposal. I'd suggest on reducing the amount of Pyros and Soldiers and use the other variant of giant Demoman (there are 2 templates for very similair giant Demoman, one needs to reload, the other doesn't) And the no reload giant Demoman don't make it any easier either. Too many Pyros and Soldiers to keep under control with such a little amount of credits.

download little steep

Wave 1 is way way way too hard for 400 credits only. Heyo, we played the map and mission yesterday and I've got some feedback. Thanks also to Luxatile for her I.D.O sign.ĭownload the navigation and population files here.Ī short article on the development of the map: Without them this map wouldn't have been possible. An abandoned mining facility set on a large slope puts an emphasis on vertical combat.Ī map by Idolon (layout, waves, detailing) and Phi (optimization).īig thanks to Hydrogen for scheduling regular tests of this map as well as the so-called "night crew" of MvM map testers. MountainĢnd place winner of the 2017 Mappers vs.















Download little steep